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Advanced [show]


Gerald Hayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a pickaxe. He wears his auburn hair up. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Assassin.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he has decided he is irredeemable

Flaws: Ugly, Shy. Bonds: Military, Job, Criminal record. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Gerald Hayden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4 Antitoxin. 4 Holy water. 4 Thunderstones.


Social Check DCs


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is matted, messy, and big. His brown eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Immigrant, Poor. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Percival Mitchell, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 8 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Diggory Halsey, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear white pants and tee shirts. His skin is also unnaturally pale. He has wavy silver hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west. His father was a mechanic, and taught him how to fix just about anything. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Diggory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Diggory Halsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Terran, Ignan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is heavily combed to the right. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Diggory Yardley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 18 (+4)7 (-2)
Skills Perception +6, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 25000 sp. Solid gold idol (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).


Social Check DCs


Chad Law, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He was granted psionic powers by his dying sister.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he is unsatisfied with his job

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Chad Law, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 6 Acid flasks. 3 Alchemist’s fire. 4 Thunderstones.


Social Check DCs

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