Diggory Westbrook, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His hair is long and golden with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.
History: He was born several months after his father was called into army service. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 16000 cp. 1 Minor magic item.
Adelard Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a white scarf. He has a slight overbite and is overall scrawny. His red hair is still thick. His eyes are likewise amber. His teeth are white and perfect.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Opinionated. Flaws: Impulsive, Mundane. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 3200 sp.
Theobald Hartford, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears light armors faded through time and improper care. His black hair is cut short. His eyes are blue.
Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Butcher profession.
History: He got into the Tanner business at a young age. He struck it rich when he found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Bonds: Job, Rich. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Chad Addington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a green collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.
History: Chad was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Find a way to reverse the transformation of his brother; and he wants revenge against goblins
Ideals: Impeccable, Philantrophist. Bonds: Family, Enemies. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 21000 sp. Jet (70 gp). Coral (70 gp). 1 Minor magic item.
Richard Langdon, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. His silver hair is lengthy. His eyes are brown and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Richard was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and sabotage a competitor
Ideals: Joker. Flaws: Depressed. Bonds: Military, Job, Religious. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +4
Possessions: 200 gp.
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