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Advanced [show]


Aldous Alton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is lengthy and is close to two feet long. His fierce gray eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many drow want him driven away

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Aldous Alton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)13 (+1) 14 (+2)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.


Social Check DCs


Wymar Brent, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a red shirt with thin white vertical stripes and black pants and is in decent physical shape. He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady gray eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Enemies, Slave. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Wymar Brent, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)9 (-1) 18 (+4)13 (+1)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 2 Smokesticks. 4 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gomory was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He inherited the family business which he has now maintained for 13 years.

Motivation: He is compelled to act according to his religious beliefs; and regain custody of his son

Flaws: Antagonistic. Bonds: Religious, Job, Immigrant, Family. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Gomory Barclay, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Nicholas Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Opinionated, Gifted. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Beckwith, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)7 (-2) 16 (+3)13 (+1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Raymond Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports brown clothing, slightly heavier than average wear. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.

History: Raymond was born in the south. At a young age he loved to build and create. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Raymond Tatum, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 18 (+4)15 (+2)
Skills Insight +6
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3100 sp. Blue star sapphire (500 gp). Jasper (50 gp).


Social Check DCs

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