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NPC Generator

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Advanced [show]


Don Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly longbows and axes. He has a long black beard with little hanging trinkets. His thin eyebrows rest above his beady green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A powerful wizard made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Criminal record, Mentor, Family. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Don Rowley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Chad Chatham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, tan cloak. His hair is silver and curly. His blue eyes peer out from beneath his feathered tan hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Lycanthrope in disguise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Joker, Entrepeneur. Bonds: Adventurer, Enemies. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Chad Chatham, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Cloth of gold vestments (170 gp). 1 Minor magic item.


Social Check DCs


Theobald Rodney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Courier does. His brown hair is cut short with large spiked bangs in the front. He has several tiny jet earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Courier. He has achieved small success as a Courier.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Disciplined, Artistic. Bonds: Job, Rich, Military. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Theobald Rodney, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: Finely wrought small gold bracelet (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Drogo Willoughby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan costume with the symbols of strength on his torso. He is an epitome of beauty. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Drogo was born the youngest of three triplets. His druidic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister.

Ideals: Gifted, Logical. Bonds: Attractive, Family. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Drogo Willoughby, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Altham, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he has money and likes to spend it

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Altham, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. Black pearl (200 gp). Silver pearl (130 gp). Silver pearl (130 gp).


Social Check DCs

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