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Advanced [show]


William Garrick, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears very tight pants and wife beaters, though occasionally he sports a green coat, and his gloved hand is found clutching a longbow. His hair is short and black. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He is obsessed with finding treasure.

History: He was born in a small plains village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and wants a kiss

Bonds: Has a crush, Adventurer, Nature, Rich, Job. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

William Garrick, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)7 (-2)
Skills Deception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Byron, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist. Flaws: Racist. Bonds: Slave, Family. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Hunter Byron, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)18 (+4) 9 (-1)13 (+1)
Skills History +6, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Shelly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears baggy tan pantaloons and a white scarf. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Shelly, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His amber eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Odo was raised in a hard working conservative environment. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and he wants to meet his childhood hero

Bonds: Attractive, Poor, Adventurer, Job, Family. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Odo Dumph, Male Human Fighter 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Yardley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. He sports a long red beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. His divine abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Hugh Yardley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)10 (+0) 11 (+0)8 (-1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3 Alchemist’s fire. 1 Holy water. 4 Antitoxin.


Social Check DCs

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