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Advanced [show]


Gunter York, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man wears a fancy yellow suit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Military. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Gunter York, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Simon Cromwell, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is lengthy and is close to two feet long. His eyes are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Simon studied abroad. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Gifted. Flaws: Secretive. Bonds: Job, Poor, Enemies. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Simon Cromwell, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Deighton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan armored body suit, with a simple black line shooting up and back down. He is bald on top and has large black tufts of hair around his ears. His eyes are green and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 8 years old his parents immigrated from the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the east, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Gerald Deighton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Tourmaline (100 gp). Black pearl (400 gp).


Social Check DCs


Miles Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His hair is white, silky, and of moderate length. His skin is flawless and his brown eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Soapmaker, Miles learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy, Greedy. Bonds: Attractive, Job, Rich. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Birkenhead, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Cornish, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Disciplined, Justice, Gifted, Impeccable. Bonds: Attractive, Job. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Percival Cornish, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)6 (-2) 11 (+0)13 (+1)
Skills History +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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