Conrad Cooper, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. He keeps his auburn hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and he is greedy
Ideals: Optimist, Logical, Athletic. Flaws: Ugly. Bonds: Rich. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 11000 cp. 1 Half-Plate.
Guy Hale, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a scimitar. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.
History: The child of a Mercenary, who enjoyed hunting, Guy was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur, Optimist, Gifted. Bonds: Nature, Criminal record. Occupation: Ploughman
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Solomon Colton, Male Human [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear, and carries bastard swords. His black hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful necromancer made him what he is. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Shy. Bonds: Slave, Mentor, Enemies. Occupation: Dilettante
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
Possessions: 800 gp. Peridot (60 gp). Moonstone (60 gp).
Hunter Palomarez, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and prefers to wear brown clothing when he does not wear armor. His right hand appears badly burned and disfigured. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Racist. Bonds: Criminal record, Job, Adventurer. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 14000 sp. Deep blue spinel (1100 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Alexandrite (1100 gp).
Adelard Kitchur, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His white hair is cut short. His blue eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: Born in the west to a Stylist, Adelard learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Stylist soon after.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Stylist
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Eye agate (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
