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Advanced [show]


Gomory Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light green in addition to tight pants. He has a white handlebar mustache and slicked back white hair. His blue eyes peer out from beneath his feathered green hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: Gomory was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Philantrophist, Justice, Logical. Flaws: PTSD. Bonds: Job. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Gomory Northcott, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)9 (-1) 12 (+1)7 (-2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rolf Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Rolf Hackney, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Royston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his dagger, and his gloved hand is found clutching a dagger. His long red hair is drawn into a two foot long braid. His eyes are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: Regain custody of his daughter; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Family. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Heward Royston, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Henry Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a red costume with the symbols of the four houses of cards on his torso. His red hair is still thick. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich southern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Antagonistic, Forgetful. Bonds: Rich, In love, Adventurer. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Henry Hadleigh, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 16 (+3)17 (+3)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Azurite (4 gp). Aquamarine (1200 gp). Blue quartz (4 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Tim Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large green mantle and cape that has been intricately interwoven into his grey robe. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Joker, Optimist. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Whitby, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)10 (+0) 17 (+3)14 (+2)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 cp. 2 Antitoxin.


Social Check DCs

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