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NPC Generator

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Thomas Walcott, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Mentor. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Thomas Walcott, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3 Thunderstones.


Social Check DCs


William Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright black suits and hats. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Attractive, Military, Poor. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

William Carlisle, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)15 (+2) 12 (+1)9 (-1)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2300 sp. Hematite (8 gp).


Social Check DCs


Anselm Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Anselm was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has never given up on his poetry dream.

Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Insane, Depressed. Bonds: Attractive, Criminal record, Job. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Anselm Hayes, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)13 (+1) 11 (+0)10 (+0)
Skills Athletics +0, Deception +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Heward Roscoe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Server uniform. He has styled his white hair well, parting it to the left. He has hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing music.

History: He got into the Server business at a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Job, Poor. Occupation: Server

Voice: French accent

Attributes [hide]

Heward Roscoe, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Heward Nash, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world.

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Nash, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)11 (+0) 17 (+3)17 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 17000 cp. Iolite (60 gp). Peridot (60 gp). Hematite (16 gp).


Social Check DCs

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