Manfred Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor, and carries daggers. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 32000 sp.
Ernest Cooper, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His hair is golden and curly. He has gray eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.
History: Ernest was born with his father's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: An old rival family wants him found; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer, Job, Family. Occupation: Servant
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: Just what you see.
Adelard Hayes, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has a hunchback. He has done his best to style his silver hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.
History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He is a bit of a kleptomaniac; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Rich. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Tim Wakefield, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is cut short. His amber eyes dart from person to person.
Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Tim was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Joker. Bonds: Attractive, Nature. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don Langston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, his parents were killed by a drow raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure
Flaws: Ugly, Disease. Bonds: Adventurer, Rich, Enemies. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 8 (-1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +7
Possessions: 400 gp.
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