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NPC Generator

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Advanced [show]


Jocelyn Washington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is matted, messy, and big. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Jocelyn hails from a village terrorized by goblins. His childhood dream was to be a Knight, but he was a colossal failure. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Military, Enemies, Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jocelyn Washington, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp.


Social Check DCs


Gerard Harlow, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His auburn hair is greasy and uncared for. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption.

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Military. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Gerard Harlow, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Godfrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy brown suit. His hair is greying and his face has many wrinkles. His eyes are amber and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Kelsey, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 15 (+2)12 (+1)
Skills Nature +7, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Orc, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Bertram Gyula, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His chestnut hair is matted, messy, and big. His ears are large.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Fortune-teller, Bertram learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Fortune-teller like his mother before him.

Motivation: His religion dominates his actions; and to be a mercenary again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Religious. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Bertram Gyula, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 17 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a tan suit, green shirt, and tan tie. His chestnut hair is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Logical. Flaws: Sensitive, Insane. Bonds: Adventurer. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Gilbert Mori, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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