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NPC Generator

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Advanced [show]


Percival Hadlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Percival is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Percival Hadlee, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Marston, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Marston, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 8 (-1)11 (+0)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His golden hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Artistic, Gifted. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Drogo Tindall, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 8 (-1)5 (-3)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Silver comb with moonstones (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Jocelyn Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair down. His brown eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He struck the Cartwright job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Slave, Job, Nature. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Jocelyn Emsworth, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Gladstone, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his golden hair well, parting it to the right. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: Rolf was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: Seeks redemption; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Rolf Gladstone, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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