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NPC Generator

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Advanced [show]


Trym Stratford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short. His thin eyebrows rest above his beady blue eyes.

Personality: Calm and collected, he is a well trained Adventurer. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Trym Stratford, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver chalice with lapis lazuli gems (40 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (500 gp). 1 Silver holy symbol.


Social Check DCs


Bernard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a lot of dark rich colors, with gold accents. He has red hair. His blue eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Religious, Mentor. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Hayhurst, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Lapis lazuli (4 gp).


Social Check DCs


Roger Dudley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel cloak and cross-gartered grey stockings. He wears a Stetson hat to cover his moderate length auburn hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful, Depressed. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roger Dudley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Mentor. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Adelard Myerscough, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gerard Harley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing the road beaten gear of a warrior. His brown hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: He got into the Bricklayer business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Bricklayer soon after.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Hedonist. Bonds: Religious, Job, Family. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Gerard Harley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)7 (-2) 13 (+1)15 (+2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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