Trym Asheton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears skinny pants and wears a grey and blue robe with the hood down. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 11th year, his parents were killed by a orcs raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and revenge
Ideals: Disciplined. Flaws: Insane, Disease, Insomniac. Bonds: Enemies. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Ralf Tattersall, Male Human [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has silver hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Beggar business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has worked as a Beggar like his father before him.
Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new beggar responsibilities is difficult
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. Chrysoberyl (70 gp). 1 Magnifying glass. 1 Masterwork Thieves’ tools.
Geoffrey Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to loving parents in a slum to the east. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep
Flaws: Insomniac. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Chalcedony (20 gp).
Wymar Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy violet suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long chestnut beard, and similarly colored long hair. He has several tiny topaz earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.
Motivation: He's looking for his big break.
Ideals: Philantrophist, Fighting. Bonds: Attractive, Rich, Adventurer. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Hubert Churchill, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. With bright white hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Spy, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Impeccable, Athletic. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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