William Colton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries ceremonial daggers. His golden hair is smooth and relatively long. His fierce amber eyes like to dwell on things.
Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting, Artistic. Bonds: Rich, Religious, Immigrant, Nature. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp. 1 Crowbar.
Hugh Kirby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. His hair is long and golden with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Rock crystal (50 gp).
Roland Northcott, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is a Hag in disguise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Shane Colby, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has chestnut hair. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.
History: Shane was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Gnoll, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 8000 cp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). 2 Antitoxin. 1 Smokesticks. 1 Smokesticks.
Trym Landon, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Trym studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Athletic, Gifted. Flaws: Antagonistic, Selfish. Bonds: Criminal record. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
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