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NPC Generator

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Advanced [show]


Chad Melancon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. His chestnut hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Chad Melancon, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white Stetson hat and white clothes. His head has been shaved. He has several tiny opal earrings on each ear.

Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Ugly, Insane, Shy. Bonds: Rich, Family, Adventurer. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Alexandre Wedgwood, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Healer’s kit. 1 Masterwork Artisan’s tools. 1 Simple lock.


Social Check DCs


Charles Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His white hair has been sun bleached extensively. He has gray eyes.

Personality: He dislikes all the random violence that takes place in the west. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: To settle down with his crush; and regain custody of his daughter

Ideals: Pacifist. Bonds: Criminal record, Family, Mentor, Has a crush. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Charles Walpole, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Brown-green garnet (140 gp). Eye agate (11 gp). 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Henry Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is black and curly. His green eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the east. Henry was born on a far northern desert where he grew up under the tutelage of his father, an expert Carter. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Sydney, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 6 (-2)17 (+3)
Skills Nature +3, Stealth +2
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (400 gp). 1 Hourglass. 1 Masterwork Thieves’ tools.


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: Aldous was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Joker, Persistence. Bonds: Immigrant, Attractive, Has a crush. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Jacobs, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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