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NPC Generator

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Advanced [show]


Norman Harper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He struck the Painter job and began his own company from there.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Disease. Bonds: Attractive, Guardian, Rich, Job. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Norman Harper, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Star ruby (400 gp). Tourmaline (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Graham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and tan tie. He is portly but not overly obese. He is bald on top and has large golden tufts of hair around his ears. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: Gifted from a young age, Dustin studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Religious. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Dustin Graham, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Crowbar. 1 Masterwork Musical instrument. 1 Simple lock. 1 Healer’s kit.


Social Check DCs


Solomon Hadlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black shirt with thin white vertical stripes and yellow pants. He sports a long golden beard, and similarly colored long hair. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He struck the Mayor job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Hadlee, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Alex Riley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: When he was but 5 years old his parents immigrated from the east. While studying, he fell in love. They married and had a daughter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant, In love. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Alex Riley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)17 (+3) 10 (+0)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Smokesticks. 8 Acid flasks. 4 Holy water. 4 Tanglefoot bags.


Social Check DCs


Frederick Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel deerstalker hat and pastel clothes. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. His auburn hair is smooth and relatively long. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Frederick Graham, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 40000 sp.


Social Check DCs

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