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Advanced [show]


Geoffrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. He wears a wide-brimmed hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Layabout.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Winterbourne, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)18 (+4) 13 (+1)10 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. 6 Acid flasks.


Social Check DCs


Bernard Asheton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His tied-back hair is chestnut. His brown eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Ideals: Logical. Bonds: Rich, Family, Immigrant, Adventurer. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Bernard Asheton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Geoffrey Shirley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and is well dressed, constantly wearing a tan suit, red shirt, and blue tie. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He has amber eyes and a tan hat with a red feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Geoffrey's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a roofer and was forced into it by his family

Ideals: Justice. Flaws: Hedonist, Antagonistic. Bonds: Family. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Geoffrey Shirley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Livingstone, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black tunic with violet highlights, and long black pants that bunch up around his shoes. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered dancing. He has drifted from career to career and currently works as a Sage.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted, Artistic. Flaws: Fearful. Bonds: Job, Military. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Thomas Livingstone, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).


Social Check DCs


Frederick Oakley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and dresses in grey turtlenecks beneath a black coat with blue slacks. His right hand appears badly burned and disfigured. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Frederick hails from a village terrorized by gnolls. In his 11th year, his parents were killed by a gnolls raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Frederick Oakley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)6 (-2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Moss agate (15 gp). Carnelian (20 gp). 1 Minor magic item.


Social Check DCs

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