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Advanced [show]


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his flail. He is portly but not overly obese. His blonde hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Lance Pinkerton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Alex Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His hair is blonde, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He works hard and plays hard.

History: He is a Metallic Dragon in disguise. He worked as a nervous Shoemaker and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Flaws: Hedonist. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Alex Pinkerton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gomory Morton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: He was born to a criminal king-pin and mafia family His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Bonds: Rich, Family, Criminal record. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Gomory Morton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an entirely grey suit with black socks and a vest with buckled shoes. With a patchy chestnut beard and wild chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast mountains. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Raymond Nash, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)11 (+0) 12 (+1)17 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Godfrey Read, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His chestnut hair, when down, is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a mountains tribe. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Immigrant, Military, Nature. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Godfrey Read, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)7 (-2) 12 (+1)12 (+1)
Skills History +0, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs

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