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NPC Generator

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Advanced [show]


Charles Stapleton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his chestnut hair well, parting it to the left. His eyes are green and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a criminal king-pin and mafia family Charles was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Scribe. Recently he has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Criminal record, Immigrant. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Charles Stapleton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 8000 cp. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Raymond Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. He has gleaming, smiling green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small island village. He helped his father out around the business and became quite the natural. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Antagonistic, Shy. Bonds: Poor, Nature, Job. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Raymond Kinsley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 2 Smokesticks.


Social Check DCs


Bernard Milton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. His golden hair is lengthy. His green eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Bonds: Attractive, Guardian, Immigrant, Slave, Nature. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Bernard Milton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 cp. Black pearl (1200 gp). Rhodochrosite (16 gp). Moonstone (50 gp). Aquamarine (1200 gp).


Social Check DCs


Lance Gresham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing black shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Poor, Adventurer, Mentor. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Gresham, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 8 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Chalcedony (20 gp).


Social Check DCs


Norman Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the west, but his parents moved at a very young age to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: He has decided he is irredeemable.

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Immigrant, Religious. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Norman Wheatley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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