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NPC Generator

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Advanced [show]


Chad Clare, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His skin is also unnaturally pale. His long chestnut hair is drawn into a two foot long braid. His gray eyes are slightly larger than normal.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down

Ideals: Logical, Fighting. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Clare, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills History +3, Stealth +0
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean pastel cloak covering his clean studded leather. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Shepherd soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Peter Braxton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 4 (-3)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Compton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his left hand. His brown hair is unkempt and raggedy. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, In love. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Theobald Compton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 5 (-3)12 (+1)
Skills Animal Handling -1, Persuasion +3
Senses Passive Perception 7
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Conrad Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and violet robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has silver hair. His eyes are blue and beady.

Personality: This man loves singing and to teach people singing more than just about anything. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Conrad Garrick, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)6 (-2) 13 (+1)8 (-1)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Justice, Entrepeneur. Flaws: Ugly, Shy. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Kyle Graham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: Aquamarine (600 gp). Rich purple corundum (700 gp). White opal (700 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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