Theobald Milton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side. His long chestnut hair reaches down to his waist. He has hazel eyes and a pastel hat with a yellow feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful necromancer made him what he is. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has a crush on the local Apothecary; and wants a kiss
Flaws: Fearful. Bonds: Family, Mentor, Has a crush. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (600 gp).
Diggory Sutton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.
History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Human compassion; and an old rival family wants him found
Ideals: Athletic, Fighting. Flaws: Addict, Racist. Bonds: Rich, Family. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +6
Possessions: 400 gp. Banded agate (16 gp).
Dustin Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black armored body suit, with a simple blue line shooting up and back down. His hair is short and blonde. His eyes, though not visible through his cowl, are amber.
Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Actor, but he got bored and became a Knight. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Shy. Bonds: Military, Job. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 cp.
Dean Brady, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear brown pants and tee shirts. His head has been shaved. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: When he was but 7 years old his parents immigrated from the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Charles Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a worn and beaten armor. He has a hunchback. He has moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of goblins once and for all.
History: A powerful necromancer made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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