Jocelyn Payton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Butcher like his father before him.
Motivation: Wants a kiss; and he wants to get laid
Flaws: Insane. Bonds: Rich, Job, Has a crush, Immigrant. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp.
Anselm Huxley, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Map Maker does. His hair is short and red. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small island village. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his old friends; and sabotage a competitor
Flaws: Ugly, Shy. Bonds: Job, Adventurer, Nature. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 3100 sp.
Lewis Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. He is portly but not overly obese. He wears a colorful flower in his golden hair. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Racist, Disease. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp.
Thomas Northcott, Male Human [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Interpreter. His chestnut hair is unkempt and raggedy. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Thomas was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20000 sp. 1 Minor magic item.
Roland Leighton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found
Ideals: Impeccable. Flaws: Insane. Bonds: Religious, Family, Enemies. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp. 1 Simple lock.
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