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NPC Generator

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Advanced [show]


Nicholas Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, blue, dusty cloak. His brown hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and he wants revenge against gnolls

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Immigrant, Guardian. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Nicholas Gladstone, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trym Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright violet suits and hats. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Huckabee, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Ogden, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Farmer uniform. He carries a battered morningstar and tarnished quarterstaff as well. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are gray.

Personality: He dislikes all the random violence that takes place in the north. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Frederick was born the youngest of three triplets. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Frederick Ogden, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Alexandre Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His golden hair has been sun bleached extensively. His green eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Entrepeneur. Bonds: Religious, Nature, Adventurer, Family. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Alexandre Winchester, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Hubert Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. He keeps his auburn hair in a flapper bob. His eyes are green and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and to reunite with his old friends

Ideals: Optimist. Bonds: Family, Nature, Job, Adventurer. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Ashton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs

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