Theodoric Gentry, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is typically in his Server uniform. He is tall, broad shouldered and powerfully built. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His eyes are green and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Server business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3100 sp. Rock crystal (20 gp). Hematite (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Theobald Gresham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and is renowned for his bright pastel suits and hats. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy auburn hair. His blue eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants a kiss.
Ideals: Logical. Flaws: Disease. Bonds: Has a crush, Adventurer, Poor. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Amber (100 gp). 1 Buckler. 1 Half-Plate.
Anselm Myerscough, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears blue trousers with green and tan striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His hair is long and brown with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with music.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and money/treasure
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2100 sp. 4 Alchemist’s fire. 4 Tanglefoot bags.
Bertram Webley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses in white turtlenecks beneath a yellow coat with black slacks. With bright blonde hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.
History: Bertram was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has achieved small success as a Map Maker.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and to be a jeweler again
Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Adelard Bradford, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear black tank tops with white pants and is in decent physical shape. He has no hair. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Religious. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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