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NPC Generator

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Advanced [show]


Trym Stanford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He has wavy auburn hair. His eyes are blue and catlike.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Jeweler, Trym learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Sabotage a competitor.

Flaws: Disease. Bonds: Rich, Adventurer, Job, Immigrant. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Trym Stanford, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)9 (-1) 16 (+3)17 (+3)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Robert Clare, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown hair is greasy and uncared for. He has hazel eyes and a brown hat with a grey feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Ugly, Shy, Impulsive. Bonds: Slave. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Robert Clare, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)14 (+2) 12 (+1)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has a long blonde beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: Born to a Banker, his mother struggled to pay the bills. After coming to the age of reason, Raymond took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Raymond Thackeray, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Knight uniform. His hair is cut close to his head. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Sailor profession.

History: Robert was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Sailor again; and he is unsatisfied with his job

Ideals: Joker, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Heiser, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)5 (-3) 8 (-1)11 (+0)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Deep blue spinel (500 gp).


Social Check DCs


William Ashley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He has a small bristly mustache and wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Optimist. Flaws: Insomniac, Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

William Ashley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 15 (+2)6 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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