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NPC Generator

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Advanced [show]


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and dresses well, typically a more casual-formal manner. His brown hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Skelton, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Aquan
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 cp. 1 Superior lock. 1 Backpack. 1 Good lock.


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is typically in his Servant uniform. His hair is black and curly. His hazel eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Servant business at a young age. He has had some formal singing training, and achieved minor success. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: To be a Miller again; and he'd like to take his coworkers down a peg

Ideals: Joker, Artistic. Flaws: Forgetful, PTSD. Bonds: Job. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Nicholas Dalton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Anselm Davenport, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright pastel suits and hats. His moppish white hair is in a traditional bowl cut. He has gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Anselm was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he's looking for his big break

Ideals: Justice, Athletic. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Anselm Davenport, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears red trousers with black and green striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy. His ears are large.

Personality: He is irascible and easily irritated. He has all his life been fascinated with music.

History: He was raised by priests from a young age. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Chad Branson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1200 sp.


Social Check DCs


Lewis Nash, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a pastel coat over a grey low-cut shirt, and a wide-brimmed hat upon his head, he is not a threatening figure. His white hair is long and unkept. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small desert village. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Retire the richest man in the south; and doesn't want to be a barber and was forced into it by his family

Ideals: Joker, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Lewis Nash, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 5 (-3)10 (+0)
Skills Animal Handling -1, Intimidation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (160 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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