Gilbert Middleton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears skinny pants and wears a black and blue robe with the hood down and is in decent physical shape. His blonde hair and beard is wavy and long. He is baby faced.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy and tries to find solutions quickly.
History: Gilbert hails from a village terrorized by dire rats. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gilbert's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gilbert and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Lazy, Antagonistic. Bonds: Enemies. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 4000 cp.
Shane Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely grey suit with pastel socks and a vest with buckled shoes. He has moderate length black hair. His thin eyebrows rest above his beady amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Athletic, Disciplined, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 3 Alchemist’s fire. 3 Acid flasks.
Trym Asheton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His brown unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well.
Ideals: Persistence. Flaws: Disease. Bonds: Family, Religious. Occupation: Mason
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lewis Vance, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.
History: He got into the Masseuse business at a young age. He worked as a nervous Masseuse and found it very stressful. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Job. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. 1 Masterwork Uncommon Weapon.
Gilbert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Black pearl (800 gp). Aquamarine (800 gp).
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