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NPC Generator

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Advanced [show]


Peter Abram, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his black hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has achieved small success as a Fisher.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Job, Nature, Criminal record. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Abram, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Cory Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He has a dull look in his hazel eyes.

Personality: Calm and collected, he is a well trained Carpenter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Bookbinder, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Cory Atterton, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 17 (+3)18 (+4)
Skills Performance +6, Stealth +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 23000 sp. 1 Healer’s kit. 1 Spyglass. 1 Average lock. 1 Hourglass.


Social Check DCs


Odo Kitchur, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his white hair to look like a famous performer. He has amber eyes and a white hat with a brown feather.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Odo has worked very hard to control his curse. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Many goblins want him driven away; and expand his business

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Odo Kitchur, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Gerald Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his blonde hair up. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Rich, Has a crush, Criminal record, Religious. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Gerald Ramsey, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dustin Stanford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many dire rats want him driven away

Flaws: Ugly, Antagonistic. Bonds: Enemies, Military, Debt. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Stanford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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