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NPC Generator

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Advanced [show]


Justin Westcott, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear green tank tops with tan pants. His golden hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Justin was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Justin Westcott, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Patrick Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He wears a broad hat to cover his moderate length brown hair. He has violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Patrick Bradly, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 18 (+4)17 (+3)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. Eye agate (7 gp). Chrysoberyl (140 gp). 1 Silk rope.


Social Check DCs


Gilbert Clive, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He carries a battered axe and tarnished mace as well. He keeps his long black hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Miller business at a young age. He made a point of taking high paying jobs and getting most of it up front. During his travels, Gilbert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilbert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilbert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To be a Butcher again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Gilbert Clive, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Diggory Chester, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He has wavy white hair. His fierce violet eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 4 years old his parents immigrated from the east. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist. Bonds: Poor, Immigrant, Nature, Adventurer. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Diggory Chester, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Diggory Browning, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Insane, Antagonistic, Shy. Bonds: Job, Military. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Diggory Browning, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Sardonyx (70 gp).


Social Check DCs

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