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NPC Generator

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Advanced [show]


Godfrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His brown hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the east to a Armorer, Godfrey learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has worked as a Armorer like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Job, Family. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Godfrey Marlowe, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 11 (+0)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He has moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Peter was raised in a hard working conservative environment. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Attractive, Military, Job. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Peter Mitchell, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)7 (-2) 16 (+3)7 (-2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Don Hornsby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His black hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and money/treasure

Bonds: Criminal record, Enemies, Military, Adventurer, Rich. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Don Hornsby, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 44000 sp. 1 Half-Plate.


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His head has been shaved. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Raymond never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Military. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Raymond Marleigh, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 pp.


Social Check DCs


Patrick Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He sports a long blonde beard, and similarly colored long hair. His gray eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Miller in town.

History: Sold as a small child to a brothel owner, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Bonds: Job, Mentor, Adventurer. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Patrick Lindsay, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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