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Advanced [show]


Arnold Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and regain custody of his daughter

Ideals: Joker, Justice, Artistic. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Arnold Shelley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Kody Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His black hair is still thick. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic. Bonds: Adventurer, Military, Poor. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Breeden, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. Alexandrite (300 gp). Aquamarine (300 gp). Iolite (20 gp).


Social Check DCs


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Shane took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and retire the richest man in the south

Ideals: Joker, Philantrophist, Entrepeneur, Gifted. Bonds: Rich. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Shane Breeden, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Odo Rowley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear pastel clothing when he does not wear armor. His hair is chestnut and curly. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Odo's father didn't care for him much, and the feeling was mutual. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Odo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's in love; and he wants to get laid

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, In love, Has a crush. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Odo Rowley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)7 (-2) 17 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 4 Thunderstones. 3 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Bertram Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic, Gifted. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Bertram Fawcett, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 18 (+4)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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