William Cotton, Male Human [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His blonde hair is still thick. His green eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Professionalism, Gifted, Athletic. Bonds: Adventurer. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 2 Antitoxin. 1 Everburning torch.
Gilbert Read, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky black painted plate armor. He wears his white hair down. He wears a mask on his face.
Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Ralf Wallace, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a violet costume with the symbols of luck on his torso. He is tall, broad shouldered and powerfully built. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Ralf was raised in a hard working conservative environment. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Bernard Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His long silver hair reaches down to his waist. He has a dull look in his violet eyes.
Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He is an amazing painter.
History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local animal trainer
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Has a crush, Family, Slave. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (100 gp).
Godfrey Fulton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He has done his best to style his blonde hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He then took over the family business and is one of the better Architect for hire.
Motivation: Wants a kiss; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
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