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NPC Generator

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Advanced [show]


Jocelyn Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin black vertical stripes and yellow pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He has wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Persistence. Bonds: Religious, Criminal record, Enemies. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Jocelyn Alston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)5 (-3) 12 (+1)11 (+0)
Skills Acrobatics +5, Arcana -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Chad Coombs, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, red shirt, and black tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His thin eyebrows rest above his beady violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Adventurer, Debt. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Chad Coombs, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. White pearl (80 gp). Banded agate (11 gp).


Social Check DCs


Wymar Tindall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with music.

History: Wymar was born with his father's beautiful face. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Artistic. Bonds: Rich, Attractive, Religious. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Wymar Tindall, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


William Sheldon, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Bricklayer in town.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Bricklayer job and began his own company from there.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Poor, Job, Nature. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Sheldon, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 17 (+3)15 (+2) 7 (-2)10 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: Black pearl (200 gp). Silver pearl (40 gp). Eye agate (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Raymond Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His hazel unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Jeweler, Raymond learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Disease, Depressed. Bonds: Poor, Job. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Raymond Clapham, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Brown-green garnet (120 gp). Jade (120 gp).


Social Check DCs

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