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NPC Generator

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Advanced [show]


Lewis Wheatley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears just a green suit. His white hair is matted, messy, and big. He has gleaming, smiling amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Lewis studied abroad. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Wheatley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Simon Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His red hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Locksmith and found it very stressful. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Debt. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Simon Clare, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 14 (+2)7 (-2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Violet garnet (400 gp).


Social Check DCs


Rolf Soames, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a white poncho over his likewise colored trousers and shirt. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are violet and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Secretive. Bonds: Adventurer, Rich, Family. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rolf Soames, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Raymond Wakefield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His golden hair is kept up in a ponytail inside a broad hat. His eyes are brown and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Miller in town.

History: When he was but 7 years old his parents immigrated from the west. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He has worked as a Miller like his father before him.

Motivation: He is content; and wants to open a new tavern

Flaws: Disease, Mundane. Bonds: Job, Immigrant. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Raymond Wakefield, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Dustin Barney, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a yellow vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His tied-back hair is black. His fierce brown eyes like to dwell on things.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Dustin Barney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)8 (-1) 15 (+2)16 (+3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: Citrine (20 gp). Peridot (20 gp). Lapis lazuli (4 gp).


Social Check DCs

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