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NPC Generator

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Advanced [show]


Thomas Washington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean green cloak covering his clean studded leather. His hair, while still mostly silver, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Thomas studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He was granted divine powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Thomas Washington, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)6 (-2) 17 (+3)16 (+3)
Skills Performance +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Miles Harlow, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears professional attire. His golden hair is still thick. His gray eyes peer out from beneath his Stetson white hat.

Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Miles took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Bonds: Attractive, Has a crush, Nature. Occupation: Guard

Voice: Stutters

Attributes [hide]

Miles Harlow, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: Iolite (60 gp). Pink pearl (90 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs


William Northcott, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with red socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His head has been shaved. He has violet eyes.

Personality: William wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

William Northcott, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Norman Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear green pants and tee shirts. His chestnut hair is unkempt and raggedy. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast plains. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against giants

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Norman Marleigh, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)6 (-2) 7 (-2)14 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Simple lock.


Social Check DCs


Hubert Roscoe, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His long golden hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better trade route.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Nature, Adventurer, Has a crush. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Hubert Roscoe, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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