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NPC Generator

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Advanced [show]


Lewis Stanford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey shirt with thin tan vertical stripes and brown pants. His hair is short and white. His gray eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Enemies. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lewis Stanford, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 18 (+4)12 (+1)
Skills Insight +6, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 cp. Moss agate (9 gp).


Social Check DCs


Percival Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long golden hair reaches down to his waist. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Addict, Disease. Bonds: Immigrant, Military. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Percival Stafford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)5 (-3) 11 (+0)11 (+0)
Skills Performance +2, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Godfrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He now spends his time doing works of charity.

Motivation: To reunite with his absent father.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Godfrey Tatum, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 5 (-3)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 7
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Tourmaline (100 gp). Brown-green garnet (100 gp). 1 Minor magic item.


Social Check DCs


Don Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Don began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's in love; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Enemies, Has a crush. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Blankley, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 9 (-1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Bloodstone (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Anselm Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. He has dyed his greying brown hair a little too much giving a sharp brown color. His skin is flawless and his brown eyes scan people very quickly.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful wizard made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Anselm Carlyle, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Black pearl (700 gp). Silver pearl (50 gp). Pink pearl (50 gp).


Social Check DCs

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