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Advanced [show]


Shane Barton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time, marred by sweets. With a patchy chestnut beard and wild chestnut hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Shane Barton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)6 (-2) 6 (-2)15 (+2)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2600 sp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Rolf Nibley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly morningstars and clubs. His tied-back hair is auburn. His eyes are a pleasant brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: He got into the Brewer business at a young age. When Rolf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Gifted. Bonds: Criminal record, Adventurer, Job, Military. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Rolf Nibley, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cook does. He is physically well-built. His brown hair is greasy and uncared for. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Further expansion of business.

Flaws: Ugly, Hedonist. Bonds: Job, Criminal record, Immigrant. Occupation: Cook

Voice: Loud with bravado

Attributes [hide]

Drogo Kent, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 8 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ralf Oakes, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, and carries bastard swords. His black hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Laborer business at a young age. His divine abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: An old rival family wants him found.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Family, Job. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Ralf Oakes, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerard Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gerard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Miller. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Impeccable. Bonds: Rich, Military, Immigrant. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Gerard Gladstone, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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