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NPC Generator

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Advanced [show]


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a shortspear. His silver hair, when down, is lengthy. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: When he was but 6 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Tailor for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Flaws: Shy. Bonds: Rich, Immigrant, Job, Debt. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Bentham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 10 (+0)6 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Wymar Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a black handlebar mustache and slicked back black hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved out west to avoid the crime he committed. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Wymar Clayden, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 4 Smokesticks. 2 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Gilbert Compton, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his auburn hair in a pixie cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Gilbert Compton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 7 (-2)11 (+0)
Skills Medicine +0, Religion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Vance, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing colorful clothing, dressed as a Barrister. His blonde hair, when down, is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north to a Barrister, Trey learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trey took refuge in the large cave and found the beat up sword and armor he uses now. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Addict. Bonds: Military, Job, Nature. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Trey Vance, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Theodoric Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Attractive, Has a crush, Adventurer, Military, Job. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Theodoric Kendall, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 18 (+4)17 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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