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NPC Generator

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Advanced [show]


Drogo Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He wears a small hat to cover his moderate length auburn hair. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To unite with his sister.

Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Drogo Ashton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting pastel shirt and pants. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: To reunite with his old friends; and expand his business

Ideals: Entrepeneur. Flaws: Depressed. Bonds: In love, Job, Adventurer. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Anselm Gracey, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His silver hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Depressed, Antagonistic. Bonds: Mentor, Poor, Family. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Frederick Nibley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Geoffrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. With a patchy silver beard and wild silver hair. His eyes, though not visible through his cowl, are green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Rich, In love. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Geoffrey Thackeray, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Richard Moreno, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Flaws: Antagonistic, Selfish, Racist, Depressed. Bonds: Adventurer. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Richard Moreno, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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