Diggory Wellington, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Mortician uniform. His chestnut hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also has developed a complete distrust of the Farmer profession.
History: He was always a brilliant, if unscrupulous mind. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He has worked as a Mortician like his mother before him.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Job, Attractive. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Nicholas Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a blue coat with black slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Justice, Persistence, Entrepeneur. Bonds: Nature, Family. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Reynard Astley, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey armored body suit, with a simple tan line shooting up and back down. With bright black hair and a scraggly beard. His eyes are likewise violet.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 8 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by brigands. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: A deep hatred of brigands.
Flaws: Ugly, Fearful. Bonds: Enemies, Immigrant. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 sp.
Norman Haley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Extrovert, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 2500 sp.
Patrick Adley, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered warhammer and tarnished mace as well. His auburn hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his mother. His martial abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Chain shirt.
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