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NPC Generator

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Advanced [show]


Peter Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak, and carries flails. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Peter Jacobs, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Average lock. 1 Superior lock. 1 Disguise kit. 1 Spyglass.


Social Check DCs


Hubert Redfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a hunchback. He wears his red hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the north. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk

Flaws: Ugly, Addict, Racist. Bonds: Adventurer, Poor, Nature. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Hubert Redfield, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He sports a long golden beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Carter. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Carter business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: He wants revenge against goblins; and he is unsatisfied with his job

Flaws: Hedonist. Bonds: Job, Nature, Immigrant, Enemies. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Trym Myerscough, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Dustin Landon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Extrovert. Flaws: Disease. Bonds: Criminal record, Poor, Adventurer. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Dustin Landon, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He wears a small hat to hide his balding. His eyes are violet and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Servant and found it very stressful. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Assassin; and expand his business

Ideals: Artistic. Flaws: Addict, Fearful. Bonds: Job, Has a crush. Occupation: Servant

Voice: Whispers

Attributes [hide]

Geoffrey Blakely, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)8 (-1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp.


Social Check DCs

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