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Advanced [show]


Gomory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gomory was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and to reunite with his absent mother

Ideals: Joker, Persistence. Bonds: Family, Enemies. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Gomory Wilberforce, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Balimaar Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown tunic with green highlights, and long pastel pants that bunch up around his shoes. He sports a long blonde beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Balimaar was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Map Maker like his mother before him.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Bonds: Job, Slave, Poor, Adventurer. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Kitchur, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. 1 Half-Plate.


Social Check DCs


Gerald England, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his long auburn hair kept up in a rat tail. His thin eyebrows rest above his beady blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: Gifted from a young age, Gerald studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Gerald England, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Brown-green garnet (90 gp). Aquamarine (300 gp).


Social Check DCs


Arnold Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his rapier always slung over his shoulder. His auburn hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Poor. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Kensley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Barlow, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Masseuse. He carries with him a set of scythes on his belt, each one with a jet on the hilt. His golden hair is cut jaggedly and amateurishly. His eyes are gray.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. A gifted student he started as a Bather, but he got bored and became a Masseuse. He inherited the family business which he has now maintained for 14 years.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Job, Military. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Barlow, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)14 (+2) 5 (-3)10 (+0)
Skills Acrobatics +1, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Celestial
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Tiger eye turquoise (9 gp).


Social Check DCs

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