Trym Everly, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his left hand. He has a golden handlebar mustache and slicked back golden hair. His eyes are amber and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Fisher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Emotional, Racist. Bonds: In love, Job. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp.
Dean Marley, Male Human [Permalink]
Personal [hide]
Description: A 6'0" eastern man, he has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His black hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Dean wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east to a Body Guard, Dean learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Body Guard.
Motivation: To clean up the streets; and wants to open a new tavern
Ideals: Disciplined, Joker. Bonds: Job, Guardian. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Odo Bradshaw, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He has a golden handlebar mustache and slicked back golden hair. His fierce hazel eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He receives visions of the future at random moments
History: Odo lived on a farm with his father, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: To unite with his sister.
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Bookbinder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Amber (100 gp). Pink pearl (100 gp). Star rose quartz (50 gp). 2 Antitoxin. 2 Antitoxin. 4 Holy water.
Alex Lester, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his black hair in a pixie cut. His eyes are gray.
Personality: This man loves painting and to teach people painting more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Alex studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Job. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Theodoric Shipley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and white handkerchief worn on his right side. His red hair is singed and shortened. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of northern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Butcher like his mother before him.
Motivation: Expand his business; and his religion dominates his actions
Flaws: Ugly, Fearful, PTSD. Bonds: Job, Immigrant, Religious. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. Silver ewer (70 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver comb with moonstones (900 gp).
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