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NPC Generator

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Advanced [show]


Guy Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple black robe with green stripes complete with hood. He wears a colorful flower in his auburn hair. He has violet eyes and a black hat with a green feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Guy was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Guy Leighton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Anselm Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.

History: Anselm was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. He has achieved small success as a Armorer.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Guardian, Job, Immigrant. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Pinkerton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Deep blue spinel (500 gp). Violet garnet (500 gp). Onyx (60 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Trym Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears tight fighting clothing, which leaves very little to the imagination. He has brown hair. His eyes are violet and catlike.

Personality: Calm and collected, he is a well trained Roofer. He works hard and plays hard.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Poor, Enemies. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Trym Abram, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Wymar Weld, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. His hair is red and curly. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Money/treasure; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Attractive, In love, Family, Rich. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Wymar Weld, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 12 (+1)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a black low-cut shirt, and a broad hat upon his head. His red hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Rich, Adventurer, Religious. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Anselm Dalton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs

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