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NPC Generator

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Advanced [show]


Nicholas Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a grey suit, black shirt, and white tie. His long brown hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can't help but pocket interesting objects he comes across

History: He was raised in a island tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Persistence. Bonds: Criminal record, Nature. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Nicholas Shirley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears blue cloth garments or leather armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: He has a crush on the local Map Maker; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Attractive, Adventurer, Has a crush, Family. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Drogo Branson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Melee.


Social Check DCs


Miles Conway, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. His childhood dream was to be a Assassin, but he was a colossal failure. He became a Body Guard soon after.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister

Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Family. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Miles Conway, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Stealth +7, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Gomory Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Fisher in town.

History: Born in the north to a Fisher, Gomory learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He became a Fisher soon after.

Motivation: Expand his business; and to be a assassin again

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Job. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Gomory Moreno, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Golden yellow topaz (500 gp). Aquamarine (500 gp). Blue quartz (10 gp). Moonstone (50 gp). 1 Minor magic item.


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left leg appears badly burned and disfigured. His black hair is cut jaggedly and amateurishly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Norman was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Courier.

Motivation: Sabotage a competitor; and many dire rats want him driven away

Bonds: Religious, Military, Job, Enemies. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Deighton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: Bloodstone (20 gp). Jasper (20 gp). Amber (70 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs

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