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NPC Generator

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Advanced [show]


Shane Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He has a red handlebar mustache and slicked back red hair. He has brown eyes and a red hat with a blue feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Shane studied abroad. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of brigands; and he has money and likes to spend it

Ideals: Gifted. Flaws: Mundane, Forgetful. Bonds: Rich, Enemies. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Shane Pinkerton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 8 (-1)15 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Alston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He dresses in green turtlenecks beneath a red coat with violet slacks. He wears a feathered hat to cover his moderate length golden hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with poetry.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his poetry dream.

Motivation: He wants to get laid.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Mentor, Nature. Occupation: Ruler

Voice: French accent

Attributes [hide]

Gilbert Alston, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Ernest Moreno, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is slicked back into a classic pompadour. His hazel eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Ernest Moreno, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)17 (+3) 12 (+1)14 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 42000 sp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


William Garrick, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears bulky brown painted plate armor, marred by teas. His auburn hair and beard is wavy and long. His face is scarred and worn.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

William Garrick, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Eye agate (4 gp). Iolite (80 gp). Citrine (80 gp). Emerald (400 gp). 1 Minor magic item.


Social Check DCs


Everard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His skin is also unnaturally pale. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Logical, Athletic. Flaws: Ugly, Mundane. Bonds: Mentor. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Everard Ainsworth, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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