Alexandre Hastings, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in grey turtlenecks beneath a blue coat with red slacks. He is an epitome of beauty. His long chestnut hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Alexandre does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions
Flaws: Depressed. Bonds: Attractive, Religious, Military, Slave. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Percival Churchill, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Attractive. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 900 sp. Citrine (30 gp). Blue quartz (15 gp).
Norman Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a greatsword on his belt. He is portly but not overly obese. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Shy. Bonds: Military, Immigrant, Rich. Occupation: Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Nicholas Ansley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His hair is long and brown with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the south. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant, Enemies. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 2 Tanglefoot bags. 2 Thunderstones. 1 Everburning torch.
Jocelyn Bradley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a lot of dark rich colors, with gold accents. He wears his silver hair down. His hazel eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up whip and armor he uses now. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Family, Nature. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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