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NPC Generator

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Advanced [show]


Odo Blakely, Male Human [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a blue coat with brown slacks, and sports empty pouches on his belt. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Gifted, Optimist. Bonds: Enemies, Job, Immigrant. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Odo Blakely, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)16 (+3) 8 (-1)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black shirt with thin pastel vertical stripes and brown pants. He keeps his long brown hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's in love

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Mentor. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Anthony Colton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)18 (+4) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Goblin, Terran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Kimberley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large black jacket. He wears his golden hair up. He wears large thick round spectacles.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and seeks redemption

Flaws: Antagonistic. Bonds: Job, Enemies, Nature, Criminal record. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Don Kimberley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Melancon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears tattered old clothes. His left hand appears badly burned and disfigured. His hair is chestnut and curly. His blue eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. Reynard was born on a far northern desert where he grew up under the tutelage of his father, an expert Carter. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and wants his loneliness to end

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Reynard Melancon, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His red hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.

History: Gomory hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Athletic. Flaws: Ugly, Lazy. Bonds: Poor, Enemies. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Gomory Churchill, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)9 (-1) 12 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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