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Advanced [show]


Solomon Rutland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a pastel shirt with thin black vertical stripes and tan pants. His golden hair is drawn into a tight pony tail with a skull scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Optimist, Persistence. Bonds: Adventurer, Criminal record. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Solomon Rutland, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2900 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Redfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy black suit. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich, Has a crush. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Redfield, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Harlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long white beard, and similarly colored long hair. He has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Rich, Criminal record, Military. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Frederick Harlow, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)13 (+1) 14 (+2)7 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Anthony Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has red hair. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Merchant in town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Miller, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Job, Religious, Adventurer, Family. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Anthony Hallewell, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Rhodochrosite (6 gp).


Social Check DCs


Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a fancy brown suit, and his gloved hand is found clutching a kukri. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast mountains. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To pay off his debts; and he has passion for adventuring and risk

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Adventurer, Nature, Debt. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Trym Cotton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Jasper (20 gp). Jasper (20 gp). Alexandrite (300 gp).


Social Check DCs

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